CSIT Graduate Manual
ITEC 5001, Seminar
- The schedule for ITEC-5001 seminars can be found here.
- Students must sign the attendance sheet to record their ITEC seminar attendance.
- For external events, please inquire in advance with the associate director for grad studies if the event can count towards ITEC seminar attendance. If so, students must submit a proof of attendance, such as paid registration receipt, or an attendance form signed by the event organizer.
- CLUE events are preapproved. The CLUE attendance sheet is shared with us, no need for another proof of attendance.
- If you would like to present in an ITEC seminar, please email the associate director for grad studies.
ITEC-5900, Directed Studies
Directed Studies (DS) course allows students to work on a topic that is not offered as a regular course. Read the CSIT Graduate Manual for the procedure to follow before you can register. You must coordinate with a faculty member to submit a course outline and a Directed Study Registration form.
ITEC-5905, MNET Project
MNET Projects can be done with any CSIT faculty. We also accept other Carleton faculty to supervise projects. Read the CSIT Graduate Manual for the procedure to follow before you can register. You must coordinate with a faculty member to submit a course outline and a MNET Project Registration form.
ITEC-5920, Sel Topics Digital Media - Course descriptions for 2018-2019
ITEC 5920 A Design and Engineering of Data-intensive Applications
Instructor: Dr. Omair Shafiq
This course will focus on design and engineering for developing data-intensive applications that deal with or produce different types of data at a large-scale. Such different types of data may include spatial data, time series, text, web, social media, images, audio, video, sensors, and any other related forms of data in digital media. Data modeling and management techniques will be discussed to elevate data analysis techniques and improve the efficiency and effectiveness of data-intensive applications.
ITEC 5920 B Virtual Reality and 3D User Interface Technologies
Instructor: Dr. Rob Teather
Covers research and design of virtual reality and 3-dimensional user interface systems, their history, and applications. Topics include VR hardware (display and input devices), and VR software (e.g., how to design effective UIs for 3D systems). This includes discussion of interaction techniques for virtual environment navigation, and virtual object selection and manipulation, as well as human factors relating to the design of such systems. We will also discuss methods for experimental evaluation/validation of VR system effectiveness. Students will develop and evaluate interactive 3D systems using a modern game engine (e.g., Unity) and 3D hardware devices (e.g., Oculus Rift, Razer Hydra).
Fast-track to PhD
The Fast-track option is to support students who are in a Master’s program, have shown strong research potential, and intend to do a PhD. The Fast-track option allows students to enter the PhD program without finishing the Master’s requirements including the thesis.
For more information and process, please consult: