ResearchCompleted Projects

Scalable Wavelet Coding (with Nortel)

NSERC Collaborative Research & Development | Co-Applicant | 2006 - 2008


NSERC Strategic Project Grant | Co-Applicant | 2013 - 2016

In proposing Hi Fit, our goal is to study, design, and implement an integrated framework for supporting HD 3D/multiview video processing and streaming for HDTP applications over best-effort networks. We will achieve this goal by creating new algorithms, methods, and systems that will allow 3D video, multiview video, and HD video to be processed and transmitted over dynamically changing networks conditions in a way that achieves a high QoE at the receiver.

Virtual Femoral-Acetabular Impingment

NSERC Collaborative Health Research Project | Co-Applicant | 2011 - 2014

The ultimate objective of this research program is to develop a novel computer assisted diagnostic and preoperative surgical planning tool that will aid corrective surgery for hip impingement. We will use 2D/3D static/dynamic modeling to identify FAI and optimally design new shape of the bone using graphical simulations that can then be applied in the operating theatre. This will provide additional information upon which the surgeon can improve decision making prior to surgery. It will result in improved outcomes with less pain, and increased mobility for patients undergoing corrective surgery for hip impingement. Our computer analysis tool can show the location of the FAI, simulate how the pain occurs, propose the location and amount of carving that is required to help for surgical planning and simulate the hip motion before and after surgery.


Ontario Research Fund | Co-Applicant | 2010 - 2015

This research project was focused on the optimization of real-time interactive digital media-rich applications in resource-constrained environments. The research employed a broad multidisciplinary approach to optimizing the delivery of content and services through deep understanding of all aspects of the production and transmission of digital media including novel trade-offs between creative and technical constraints that will engage leading Canadian researchers from the digital media creation and design, engineering, business and computer science fields. These researchers will work together and with private sector partners to find optimal and innovative solutions to the major technical and creative challenges posed by the marketplace. By engaging the full spectrum of the creative community from digital media to software and hardware designers we expect to find product and services values that can be commercialized on practical communications and computing platforms earlier than would be possible by relying on traditional Moore’s law and brute-force or siloed approaches

Next Generation Video Coding

NSERC Discovery Grant | Priciple Applicant | 2010 - 2015

Our aim is to investigate and develop a range of techniques that will permit the efficient adaptation of media in environments where it is either generated dynamically (thus encoded in real-time), but personalised for multiple recipients, or where the compressed media needs to be adapted away (i.e. of the server) from the source of the encoding. Once this framework has been developed and tested, we intend to investigate the development of more fine-grain video encoding methods based on hierarchical block schemes, rather than the use of base-layer methods. The objectives and proposed approach are broken down into two key focal points.


European Union, Framework 7 | Co-Applicant | 2006 - 2010

INTERMEDIA seeks to progress beyond home and device-centric convergence toward truly user-centric convergence of multimedia. Our vision is The User as Multimedia Central: the user as the point at which services (multimedia applications) and the means for interacting with them (devices and interfaces) converge. Key to our vision is that users are provided with a personalized interface and with personalized content independently of the particular set of physical devices they have available for interaction (on the body, or in their environment), and independently of the physical space in which they are situated. Our approach to this vision is to investigate a flexible wearable platform that supports dynamic composition of wearable devices, an ad-hoc connection to devices in the environment, a continuous access to multimedia networks, as well as adaptation of content to devices and user context.