Graduate Studies

Research

 

Research Faculty Currently Accepting Students

Are you passionate about machine learning and interested in developing cutting-edge perception systems that autonomously perceive the environment using multimodal sensors such as cameras, LiDAR, radar, and infrared sensors? My research group focuses on creating innovative solutions for applications in autonomous vehicles, traffic monitoring, critical infrastructure surveillance, human activity recognition, and wildfire detection. If you have hands-on experience in software development, proficiency in Python, and a solid understanding of deep learning algorithms, we'd love to have you on our team as we push the boundaries of smart sensor technologies and intelligent systems.

I work in the area of educational technology with a focus on virtual reality and virtual learning environments. I am actively involved in research on the role of VR in critical thinking, emotional engagement in VR experiences, community-level and other forms of inclusion in VR, and VR in STEM education.

I am eager to recruit enthusiastic students who are interested in advancing the fields of data privacy and security, service management, blockchain technology, the Internet of Things (IoT), and Large Language Models (LLMs). My research focuses on developing privacy-preserving frameworks and compliance-supported systems for generative AI and distributed systems, including cloud computing, IoT, and peer-to-peer energy networks. To achieve these, I seek to collaborate with students who have a good background in cybersecurity, machine learning, and programming. I am particularly interested in collaborating with those exploring the integration of privacy regulations into emerging technologies and using distributed ledgers for analyzing and detecting data violations.

My research sits at the intersection of urban issues and playful simulations, particularly examining the implications of playful interventions and computer simulations in participatory design and social movements. My interests extend to platform studies and computational design, crowd simulation and interactive environment design, data-driven cities and digital domesticity, in addition to critical geography and urban surveillance, focusing on understanding techno-capitalism's implications on the production of physical and digital spaces. Throughout my work, I look at the opportunities in videogames' constructed worlds as well as virtual and augmented environments to think critically about our inhabited spaces while confronting and dissecting the algorithmic biases and colonial structures embedded in the city.

I've always been fascinated by how sound and music shape interactions and can influence people's behaviours. I've been actively working on areas of sound in user experience research, human-computer interaction, human-robot interaction, games and virtual reality. I'm interested in working with students who have a background in sound, and will draw on areas of psychology, neuroscience, game studies and/or HCI to explore this area. I'm also interested in sound and artificial intelligence, from a variety of angles, including historical, practical and theoretical aspects of music and audio-based AI systems.

I am looking for students who have solid background in computer engineering or computer science who are interested in cybersecurity. This background will allow them to work in multidisciplinary teams that do experimental work in cybersecurity.

I'm interested in research around how data from the web, social media and related can be utilized and analyzed to get valuable information, how to perform Data Analytics effectively in resource-constrained environments, how to manage information efficiently, how to design Machine Learning, Deep Learning, Artificial Intelligence solutions for betterment of humanity, how to process data that is large-scale (Big Data), how to find meaningful information from data using Semantics, etc.

My research centres around the design, development, and evaluation of novel technologies such as voice interfaces and virtual reality for older adults. I approach my work through the lens of human-computer interaction and technology design and development. Some of my previous work has studied older adults' perceptions of smart speakers, the digital divide when it comes to aging, as well as co-designing and co-evaluating virtual reality applications with older adults. I am looking for 1-2 Masters or PhD students to join me in my lab as we shape the future of technologies for aging. Ideal candidates will have a blend of technical/programming skills, user experience design knowledge, and people/communication skills. A broad variety of backgrounds are acceptable, including information technology, information science, computer science, psychology, business, and technology.

I'm conducting research on various aspects of wired and wireless communication systems, with a focus on areas such as network planning and design, network architecture, mobile computing, and cloud/edge computing. My work aims to enhance connectivity, reliability, efficiency, and user experience. I am excited to collaborate with talented and self-motivated students who are looking to shape the future of communication systems.