Dr. Robert Teather

Associate Professor

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Dr. Robert Teather

Associate Professor

Dr. Robert Teather received his PhD in Computer Science from York University (2013) and completed a postdoctoral fellowship at McMaster University in 2015. Dr. Teather’s research falls broadly under the field of human-computer interaction, with specialization in 3D user interfaces, virtual reality, and user interfaces for computer games. His PhD work focused on developing standardized methods for the empirical comparison of input devices for 3D interaction – primarily in order to compare mouse and 3D tracker-based input. To this end, Dr. Teather has established himself as an expert in comparing drastically different input devices in common fundamental interaction tasks (e.g., target selection), across varying system configurations (e.g., display properties such as stereo graphics, or system properties such as latency). His PhD was supported by an NSERC Postgraduate Scholarship, and an Ontario Graduate Scholarship. His research is supported by NSERC and the Canada Foundation for Innovation.


Research Areas

  • Virtual reality interaction: input devices, interaction techniques, cybersickness, haptics
  • 3D user interfaces: selection and manipulation interfaces, mobile devices as input controllers, Fitts’ law
  • Games: mobile game control, in-game information display (e.g., diegetic displays, HUDs)

Research Topics

  • Human-Computer Interaction
  • Game Design, Development, & Interactions
  • Virtual & Augmented Reality

Activities

Chairs & Technical Program Committees

  • Conference Paper Program Chair, IEEE Conference on Virtual Reality and 3D User Interfaces – VR 2018, 2019
  • Technical Program Chair for Graphics Interface – GI 2019
  • Technical Program Chair for the IEEE Symposium on 3D User Interfaces – 3DUI 2017
  • Technical Program Chair for the ACM Symposium on Spatial User Interaction – SUI 2016, 2017